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These squares alternate between two colours: one light, such as white, beige, or yellow; and the other dark, such as 🧲 black or green.
The board is set between the two opponents so that each player has a light-coloured square at the 🧲 right-hand corner.
Individual moves and entire games can be recorded using one of several forms of notation.
By far the most widely 🧲 used form, algebraic (or coordinate) notation, identifies each square from the point of view of the player with the light-coloured 🧲 pieces, called White.
The eight ranks are numbered 1 through 8 beginning with the rank closest to White.