So, I got a soft blob-like thing, and I was tossing with it in a prototype for a very long 💷 time. It turned out that it’s tough to invent something new. Finally, I got an idea of a fat cat 💷 that likes to blow balloons. The name of the game is Puffy Cat, and I’ll be glad if you play 💷 it on Poki!
The final version of the game has 150 levels, 26 hats, 18 balloon skins, 225 sprites, 35 sound 💷 fx, and plenty of fun! And we agreed with the publisher to make two more games in the Puffy Cat 💷 series with new game mechanics and content.
What I like the most about Defold is that:
I use Defold IDE to make 💷 levels, i.e. I have quite a few pre-made game objects to construct a level. Every level is a collection with 💷 references to these game objects. All these levels linked to the parent collection as Defold’s collection factories. It’s an easy 💷 way to make levels without any external editors like Tiled etc.
All I need to run a game from sources is 💷 to download Defold IDE and build/run a project.